![]() ![]() This will move the RV aside, allowing you entrance into the fabled Bizarre.InXile Entertainment has released patch 1.1.2 for Wasteland 3, an update titled "Save Scummers Delight" due to its ability to reduce loading times. Whatever option you choose (or if you choose all of them!) return to the Bizarre entrance and talk on the intercom at the RV to tell the Monster Army you have the pass, or have been vouched for. Once the battle ends, you can grab a Bizarre Entrance Card from the dead patient in the chair. Smiles runs up with his impressive melee weapon. Smiles, but you’ll have to fight him regardless - so you may want to either pick the dialogue to attack or even ambush them pre-emptively to get the first strike.īe warned, their group includes a flamethrower user (but you can target their tank with Precision), and they'll often employ smoke grenades to hide before Dr. Once you get past the group of enemies, you’ll need to enter a nearby building where Dr. Both routes lead to the area you need to get to - but note that you can unlock and hack a terminal to release poison gas into the greenhouse to get an edge in combat, and then ambush the bandits from behind by circling around them and disabling their turrets - you can lockpick (5) the door on the left as you enter to sneak around them too. There’s the group of clown bandits to the right, or forward toward a bunch of creatures at a greenhouse. If you really want to get your hands dirty to gain entrance to the Bizarre, you may as well start exploring to the northeast.Įast of the parking garage and bridge leading to the refugee smugglers, you’ll run into a couple of battles. Make the correct formula, and she'll give you a cash reward, and vouch for you as a newly minted member of the Bizarre. We found this particular item in a container located at the top of Irv's apartment in the Sans Luxe Apartments. If you don't have a high enough skill, you can technically still create it - if you know the exact ingredients, but where would you ever find that information out? As it turns out, the dye ingredient is actually listed in a random lore book you may have found already, "The Clown's Guide to Pains, Makeup, and Acid". ![]() If you successfully create a blood-colored dye at the nearby table (which will require Weird Science 6). Paris Handler is an NPC that you can help make a blood-colored dye so she can get a Bizarre Entrance Card. People waiting to get inside the Bizarre will be in here for shelter. If you head back to the Bizarre entrance outside, you can find an encampment where Rabindranath wanders over to. Note that the Monster Army does mention that they may consider lowing their prices if the party has considerable fame - but its unlikely you'll have undertaken enough quests at this point in the game to make a difference. While it's a good chunk of money early on, this is an easy way to avoid several battles. If you try to enter the Bizarre before getting a Bizarre Entrance Card, you'll get a chance to spend $500 directly for one. The entrance to the Bizarre is located underneath an old RV car with the welcome sign on it, and you'll have to talk on the intercom to get in. All three are valid methods depending on your playstyle. At a certain point, you'll need access to the Bizarre, and that can only be done if you have an access pass.Īnanda will recommend a few options for how you may work on getting yourself as pass: Buy one at the front door, get a merchant to vouch for you, or explore the ruins around the Bizarre and hope to get lucky. When you first arrive at the Bizarre, on the behest of Gideon Reyes to resolve a refugee problem, you'll meet a very proper man named Ananda Rabindranath who will tell you about the Bizarre, and about the refugees. ![]()
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